![]() But for me playing on this and an actual Xbox, it’s great. How many times do people put up with connection stability issues before they’re put off? Equally, when the games have been designed for a much larger screen it won’t always convert well. Overall, I’d say the hardware is almost perfect, the game experience is solid as a companion device but I fear xCloud and the others might not take off the way they want. If it did, it would probably load faster too. Except you can’t help but feel this is a really elaborate way to play something that should run on your phone in the first place. It fits on a phone screen and almost feels made for the device. I’ve not played that many racing games but I would expect it’s likely easily playable but not for setting lap records.Ī game like Night In The Woods plays really well. With Drake Hollow I virtually gave up doing any of the harder fights to defend my base. Maybe this was due to some lag on Mirror’s Edge or maybe I was just rubbish with timing (probably the latter) but mostly it’s been times when the smaller screen made the game too hard to react in the middle of a button mashing fight. Xbox backbone tv#On everything though there has been bits where I’ve decided I need to go back to the TV to complete a harder section. I had no issues playing Batman but the text on The Ascent was too small to read what button I was meant to press. During the month I’ve had with device I also spent a week away where I only used xCloud and completed a decent chunk of Batman: Arkham Knight.Īs for the game experience, I expected something like The Ascent to be perfect and Batman to be awkward. This has only affected me about 1 in 20 times and the answer is really to just come back later. If Microsoft could find a way to detect this and auto pause it would really help. When there’s a two to five second interference in a game, where everything is instant, it’s like someone turning the telly off and the game keeps playing. If something interferes with streaming TV you don’t notice because the device buffers content. This isn’t really an internet speed thing either, response time are fine (I’m only playing on Wi-Fi), it’s a stability thing. Overall, it works and it works well, but on occasion it doesn’t and when it doesn’t it really doesn’t. Personally, I’ve found remote play to be better, but it can vary. The experience has been mixed, both ways of playing rely on your internet connection, even if you’re in the same room as your Xbox, so the quality you get will be dependent on that. Just like all the current gen controllers it even has a screenshot button. To give you more of a console experience they even provide an app with party chat and screen grabs. Xbox backbone plus#Going by Backbone’s website they market it against the Switch, with the benefits that’s it cheaper and your iPhone will have a better screen and likely a faster processor – plus you won’t have to pay for online play. So with a month of usage I thought I’d share my experience.įor those that don’t know what it is, it’s essentially a controller adapter for an iPhone giving you offset thumbsticks and all the other buttons you would find on an Xbox controller (with the same letters on the buttons too). Recently it seemed like my wishes had finally come true, when I discovered the Backbone One for iPhone. When the Switch came out I thought it was the ideal device and countless times I’ve wished I could play my Xbox games on it. Handheld gaming is something that I’ve always loved, but mostly I play games on Xbox. Backbone One – better than a Switch? (pic: Backbone)Ī reader offers his views on the Backbone One controller grip for smartphones, as he uses it to play xCloud and Game Pass online. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |